
The Add&Multiply Helper is a simple binary math operator
used to help combine two piped in Scalar values.
ON - (Bool) This input data
stream determines whether the operator is considered 'on' or 'off.' You
can connect other operators to this input channel such as a Bool
Helper to activate/deactivate the whole operator.
Time - (Time) This input data stream is used to define the local
time for the operator when the user wants to override the default system
time.
ValueA - (Scalar) This input data stream reads in the first Scalar
value you want to use for the math operation.
ValueB - (Scalar) This input data stream reads in the second Scalar
value you want to use for the math operation.
Value - (Scalar) This output
data stream sends out the result of the selected math operation.

A+B - Choose this option to add the two Scalar values together.
A-B - Choose this option to subtract the second Scalar value (ValueB)
from the first Scalar value (ValueA).
A*B - Choose this option to multiply the two Scalar values together.
A/B - Choose this option to divide the first Scalar value (ValueA)
by the second Scalar value (ValueB).
Per Second - allows the binary math process to accelerate over
one second. For example, if the two Scalar values are 3 and 4 respectively,
and they are multiplied (12), that value is reached after one second.
Be aware that the timing of the second used is defined by the FPS setting
in 3ds Max.