AddMultiply 

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The Add&Multiply Helper is a simple binary math operator used to help combine two piped in Scalar values.

Operator Inputs 

ON - (Bool) This input data stream determines whether the operator is considered 'on' or 'off.' You can connect other operators to this input channel such as a Bool Helper to activate/deactivate the whole operator.

Time
- (Time) This input data stream is used to define the local time for the operator when the user wants to override the default system time.

ValueA
- (Scalar) This input data stream reads in the first Scalar value you want to use for the math operation.

ValueB
- (Scalar) This input data stream reads in the second Scalar value you want to use for the math operation.

Operator Outputs 

Value - (Scalar) This output data stream sends out the result of the selected math operation.

Rollout Menu 

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A+B
- Choose this option to add the two Scalar values together.

A-B
- Choose this option to subtract the second Scalar value (ValueB) from the first Scalar value (ValueA).

A*B
- Choose this option to multiply the two Scalar values together.

A/B
- Choose this option to divide the first Scalar value (ValueA) by the second Scalar value (ValueB).

Per Second
- allows the binary math process to accelerate over one second. For example, if the two Scalar values are 3 and 4 respectively, and they are multiplied (12), that value is reached after one second. Be aware that the timing of the second used is defined by the FPS setting in 3ds Max.